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use enter key for submitting WizardStep forms
Signed-off-by: ndrscodes <ndrscodes@gmail.com>
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@ -26,6 +26,7 @@ import { Button } from "../button";
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import { Stepper } from "../stepper";
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import { Stepper } from "../stepper";
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import { SubTitle } from "../layout/sub-title";
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import { SubTitle } from "../layout/sub-title";
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import { Spinner } from "../spinner";
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import { Spinner } from "../spinner";
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import { debounce } from "lodash";
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interface WizardCommonProps<D = any> {
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interface WizardCommonProps<D = any> {
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data?: Partial<D>;
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data?: Partial<D>;
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@ -195,14 +196,16 @@ export class WizardStep extends React.Component<WizardStepProps, WizardStepState
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}
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}
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};
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};
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submit = () => {
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//because submit MIGHT be called through pressing enter, it might be fired twice.
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//we'll debounce it to ensure it isn't
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submit = debounce(() => {
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if (!this.form.noValidate) {
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if (!this.form.noValidate) {
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const valid = this.form.checkValidity();
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const valid = this.form.checkValidity();
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if (!valid) return;
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if (!valid) return;
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}
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}
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this.next();
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this.next();
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};
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}, 100);
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renderLoading() {
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renderLoading() {
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return (
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return (
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@ -212,6 +215,17 @@ export class WizardStep extends React.Component<WizardStepProps, WizardStepState
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);
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);
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}
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}
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//make sure we call submit if the "enter" keypress doesn't trigger the events
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keyDown(evt: React.KeyboardEvent<HTMLElement>) {
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if (evt.shiftKey || evt.metaKey || evt.altKey || evt.ctrlKey || evt.repeat) {
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return;
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}
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if(evt.key === "Enter"){
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this.submit();
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}
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}
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render() {
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render() {
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const {
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const {
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step, isFirst, isLast, children,
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step, isFirst, isLast, children,
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@ -232,6 +246,7 @@ export class WizardStep extends React.Component<WizardStepProps, WizardStepState
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return (
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return (
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<form className={className}
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<form className={className}
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onSubmit={prevDefault(this.submit)} noValidate={noValidate}
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onSubmit={prevDefault(this.submit)} noValidate={noValidate}
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onKeyDown={(evt) => this.keyDown(evt)}
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ref={e => this.form = e}>
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ref={e => this.form = e}>
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{beforeContent}
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{beforeContent}
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<div className={contentClass}>
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<div className={contentClass}>
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