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Keep shell processes alive between network offline periods (#4258)
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@ -65,6 +65,7 @@ import { initMenu } from "./menu";
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import { initTray } from "./tray";
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import { kubeApiRequest, shellApiRequest, ShellRequestAuthenticator } from "./proxy-functions";
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import { AppPaths } from "../common/app-paths";
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import { ShellSession } from "./shell-session/shell-session";
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injectSystemCAs();
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@ -228,6 +229,7 @@ app.on("ready", async () => {
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onQuitCleanup.push(
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initMenu(windowManager),
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initTray(windowManager),
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() => ShellSession.cleanup(),
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);
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installDeveloperTools();
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@ -87,8 +87,8 @@ export function shellApiRequest({ req, socket, head }: ProxyApiRequestArgs): voi
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ws.handleUpgrade(req, socket, head, (webSocket) => {
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const shell = node
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? new NodeShellSession(webSocket, cluster, node)
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: new LocalShellSession(webSocket, cluster);
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? new NodeShellSession(webSocket, cluster, node, tabId)
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: new LocalShellSession(webSocket, cluster, tabId);
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shell.open()
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.catch(error => logger.error(`[SHELL-SESSION]: failed to open a ${node ? "node" : "local"} shell`, error));
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@ -40,7 +40,7 @@ export class LocalShellSession extends ShellSession {
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const shell = env.PTYSHELL;
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const args = await this.getShellArgs(shell);
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super.open(env.PTYSHELL, args, env);
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await this.openShellProcess(env.PTYSHELL, args, env);
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}
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protected async getShellArgs(shell: string): Promise<string[]> {
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@ -40,8 +40,8 @@ export class NodeShellSession extends ShellSession {
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return undefined;
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}
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constructor(socket: WebSocket, cluster: Cluster, protected nodeName: string) {
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super(socket, cluster);
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constructor(socket: WebSocket, cluster: Cluster, protected nodeName: string, terminalId: string) {
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super(socket, cluster, terminalId);
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}
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public async open() {
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@ -78,7 +78,7 @@ export class NodeShellSession extends ShellSession {
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break;
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}
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return super.open(shell, args, env);
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await this.openShellProcess(shell, args, env);
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}
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protected createNodeShellPod() {
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@ -31,6 +31,7 @@ import { isWindows } from "../../common/vars";
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import { UserStore } from "../../common/user-store";
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import * as pty from "node-pty";
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import { appEventBus } from "../../common/event-bus";
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import logger from "../logger";
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export class ShellOpenError extends Error {
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constructor(message: string, public cause: Error) {
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@ -40,41 +41,140 @@ export class ShellOpenError extends Error {
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}
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}
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export enum WebSocketCloseEvent {
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/**
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* The connection successfully completed the purpose for which it was created.
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*/
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NormalClosure = 1000,
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/**
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* The endpoint is going away, either because of a server failure or because
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* the browser is navigating away from the page that opened the connection.
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*/
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GoingAway = 1001,
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/**
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* The endpoint is terminating the connection due to a protocol error.
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*/
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ProtocolError = 1002,
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/**
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* The connection is being terminated because the endpoint received data of a
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* type it cannot accept. (For example, a text-only endpoint received binary
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* data.)
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*/
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UnsupportedData = 1003,
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/**
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* Indicates that no status code was provided even though one was expected.
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*/
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NoStatusReceived = 1005,
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/**
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* Indicates that a connection was closed abnormally (that is, with no close
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* frame being sent) when a status code is expected.
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*/
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AbnormalClosure = 1006,
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/**
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* The endpoint is terminating the connection because a message was received
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* that contained inconsistent data (e.g., non-UTF-8 data within a text message).
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*/
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InvalidFramePayloadData = 1007,
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/**
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* The endpoint is terminating the connection because it received a message
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* that violates its policy. This is a generic status code, used when codes
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* 1003 and 1009 are not suitable.
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*/
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PolicyViolation = 1008,
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/**
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* The endpoint is terminating the connection because a data frame was
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* received that is too large.
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*/
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MessageTooBig = 1009,
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/**
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* The client is terminating the connection because it expected the server to
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* negotiate one or more extension, but the server didn't.
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*/
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MissingExtension = 1010,
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/**
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* The server is terminating the connection because it encountered an
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* unexpected condition that prevented it from fulfilling the request.
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*/
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InternalError = 1011,
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/**
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* The server is terminating the connection because it is restarting.
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*/
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ServiceRestart = 1012,
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/**
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* The server is terminating the connection due to a temporary condition,
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* e.g. it is overloaded and is casting off some of its clients.
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*/
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TryAgainLater = 1013,
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/**
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* The server was acting as a gateway or proxy and received an invalid
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* response from the upstream server. This is similar to 502 HTTP Status Code.
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*/
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BadGateway = 1014,
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/**
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* Indicates that the connection was closed due to a failure to perform a TLS
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* handshake (e.g., the server certificate can't be verified).
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*/
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TlsHandshake = 1015,
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}
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export abstract class ShellSession {
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abstract ShellType: string;
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static shellEnvs: Map<string, Record<string, any>> = new Map();
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private static shellEnvs = new Map<string, Record<string, string>>();
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private static processes = new Map<string, pty.IPty>();
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/**
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* Kill all remaining shell backing processes. Should be called when about to
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* quit
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*/
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public static cleanup(): void {
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for (const shellProcess of this.processes.values()) {
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try {
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process.kill(shellProcess.pid);
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} catch {}
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}
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this.processes.clear();
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}
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protected kubectl: Kubectl;
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protected running = false;
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protected shellProcess: pty.IPty;
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protected kubectlBinDirP: Promise<string>;
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protected kubeconfigPathP: Promise<string>;
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protected readonly terminalId: string;
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protected abstract get cwd(): string | undefined;
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constructor(protected websocket: WebSocket, protected cluster: Cluster) {
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protected ensureShellProcess(shell: string, args: string[], env: Record<string, string>, cwd: string): pty.IPty {
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if (!ShellSession.processes.has(this.terminalId)) {
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ShellSession.processes.set(this.terminalId, pty.spawn(shell, args, {
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cols: 80,
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cwd,
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env,
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name: "xterm-256color",
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rows: 30,
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}));
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}
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return ShellSession.processes.get(this.terminalId);
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}
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constructor(protected websocket: WebSocket, protected cluster: Cluster, terminalId: string) {
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this.kubectl = new Kubectl(cluster.version);
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this.kubeconfigPathP = this.cluster.getProxyKubeconfigPath();
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this.kubectlBinDirP = this.kubectl.binDir();
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this.terminalId = `${cluster.id}:${terminalId}`;
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}
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protected async open(shell: string, args: string[], env: Record<string, any>) {
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protected async openShellProcess(shell: string, args: string[], env: Record<string, any>) {
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const cwd = (this.cwd && await fse.pathExists(this.cwd))
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? this.cwd
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: env.HOME;
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const shellProcess = this.ensureShellProcess(shell, args, env, cwd);
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this.shellProcess = pty.spawn(shell, args, {
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cols: 80,
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cwd,
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env,
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name: "xterm-256color",
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rows: 30,
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});
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this.running = true;
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this.shellProcess.onData(data => this.sendResponse(data));
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this.shellProcess.onExit(({ exitCode }) => {
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shellProcess.onData(data => this.sendResponse(data));
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shellProcess.onExit(({ exitCode }) => {
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this.running = false;
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if (exitCode > 0) {
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@ -95,24 +195,28 @@ export abstract class ShellSession {
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switch (data[0]) {
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case "0":
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this.shellProcess.write(message);
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shellProcess.write(message);
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break;
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case "4":
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const { Width, Height } = JSON.parse(message);
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this.shellProcess.resize(Width, Height);
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shellProcess.resize(Width, Height);
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break;
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}
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})
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.on("close", () => {
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if (this.running) {
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.on("close", (code) => {
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logger.debug(`[SHELL-SESSION]: websocket for ${this.terminalId} closed with code=${code}`);
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if (this.running && code !== WebSocketCloseEvent.AbnormalClosure) {
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// This code is the one that gets sent when the network is turned off
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try {
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process.kill(this.shellProcess.pid);
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logger.info(`[SHELL-SESSION]: Killing shell process for ${this.terminalId}`);
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process.kill(shellProcess.pid);
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ShellSession.processes.delete(this.terminalId);
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} catch (e) {
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}
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this.running = false;
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}
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this.running = false;
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});
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appEventBus.emit({ name: this.ShellType, action: "open" });
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@ -191,7 +295,7 @@ export abstract class ShellSession {
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return env;
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}
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protected exit(code = 1000) {
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protected exit(code = WebSocketCloseEvent.NormalClosure) {
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if (this.websocket.readyState == this.websocket.OPEN) {
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this.websocket.close(code);
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}
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@ -73,7 +73,13 @@ export class TerminalApi extends WebSocketApi {
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}
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async connect() {
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this.emitStatus("Connecting ...");
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if (!this.socket) {
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/**
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* Only emit this message if we are not "reconnecting", so as to keep the
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* output display clean when the computer wakes from sleep
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*/
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this.emitStatus("Connecting ...");
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}
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const shellToken = await ipcRenderer.invoke("cluster:shell-api", getHostedClusterId(), this.query.id);
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const { hostname, protocol, port } = location;
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